Explore in 3D · Light model
Light in a paper room
A flashlight is a light source: it makes its own light. Put one material in the beam at a time, and watch where the light goes. Slide the cardboard to make its shadow grow and shrink. We see things only when light travels from them into our eyes.
Real flashlights: never shine one into anyone's eyes.
Goes with
The paper room model
A model, not to scale
The flashlight shines on the paper screen. Light bounces off the screen into the eye.
Try this
Real flashlights: never shine one into anyone's eyes.
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Turn the flashlight off. Can the eye see anything?
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Put each material in the beam, one at a time. Which one makes a shadow?
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Put in the Cardboard. Slide it toward the flashlight, or press Play the sweep. Does its shadow get bigger or smaller?
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Use the Smooth foil. Where does the bright patch go?
What did you notice?
- Which material let light pass through?
- Which one bounced the light?
- When was the shadow biggest? When were its edges fuzzy?
- How did the light get to the eye?
Tell a grown-up, or draw it in your workbook.
For grown-ups: what this model shows, and what it changes
- Not to scale. The room, flashlight and eye are toy-sized. The arrows show where light goes. Real light paths cannot be seen from the side unless dust or mist is in the air.
- How we see. We see an object only when light from it travels into our eyes. The eye does not send anything out. The model shows the eye seeing a spot only when light from that spot can reach it.
- Shadow size and fuzzy edges. Moving the cardboard closer to the flashlight makes its shadow bigger. A bigger glowing part makes the shadow edges fuzzier. The model works out the shadow from the size of the glowing part, so the fuzzy edge follows the same rule as a real lamp. The distances are measured in model centimeters. Real flashlights have reflectors and lenses, so their shadows are less tidy.
- Brightness is a model number. The brightness score only compares one setting with another in this model. It follows the rule that light spreads out and gets dimmer with distance. It is not a light-meter reading.
- Four materials. Clear plastic is transparent: light passes through. Wax paper is translucent: some light passes but spreads out. Cardboard is opaque: it blocks light and makes a shadow. Smooth foil is shiny: it reflects light to a new place, leaving at the same angle it arrived. The model makes wax paper spread light with a simple glow, not a full model of light inside paper. The bounced patch from the foil is drawn round.
- Safety, as the workbook says. Use a battery flashlight, not a flame or a laser. Never shine light into anyone’s eyes. Keep room pathways lit. The model will not aim the flashlight at the eye.
- Real test first. Weeks 17 and 18 test real materials with a real flashlight. Use the model afterward to talk about what happened.